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Question on Aero and why cars are 'smooth'

Posted: Sun Sep 09, 2012 11:12 am
by Nakojo
All aero dynamics we see in F1 (or indeed all motorised sports afaik) implicitly include having as smooth a surface as possible.

In a way it makes sense, wind tunnels demonstrate the lower drag without question.

However, there are many factors to consider in what is the overall most effective package.

I tend to look at nature as my inspiration how we can improve the physical aspect of the sport and see a lot of solutions not considered in aero development.
Fish aren't smooth, feathers and the layering are not as smooth as an F1 car either...

Again, as far as I know; I haven't delved into it, just notice that I have never seen any experiments on this front either.

If I look at other sports, I do see such ideas being implemented, i.e. in speed skating where they not only used strips for a few years but have tried out 'shark skin' suits etc.
I know a golf ball travels further due to it's dents because of rotation, but is this a field worth exploring or not?

Re: Question on Aero and why cars are 'smooth'

Posted: Mon Sep 10, 2012 6:15 pm
by j man
My understanding is that a turbulent boundary layer produces less viscous drag than a laminar one (the velocity profile of a turbulent boundary layer is higher on average), which is beneficial for the cases you have cited i.e. a golf ball, a fish etc. In those cases reducing drag is the priority. However an F1 car is different as the priority is not to minimise drag but to maximise downforce via the effective operation of the various aero devices on the car. For an aerofoil to work most efficiently it requires a laminar boundary layer (hence the reduction in aero grip when in the 'dirty air' behind another car) so the car's surfaces must be as smooth as possible to keep the flow laminar.

(I am not an aerodynamicist anyone feel free to correct me - I may have written a load of rubbish there)

Re: Question on Aero and why cars are 'smooth'

Posted: Mon Sep 10, 2012 9:29 pm
by Gothalamide
I think Ferrari tried painting the underside of their front wing with Shark skin paint earlier this season...

Didn't hear much more about it though...

:D :D :D

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Sep 11, 2012 12:14 am
by Blinky McSquinty
Let's get the golf ball and it's dimples out of the way. The dimples are there to disturb the airflow, move the air in such a way that it actually creates lift, and that is what carries the gold ball. It has nothing in common with a Formula One car, dimples create a lot of drag.

Image

Rule one, anything that sticks out in the airflow creates drag, if you are going to have anything sticking out, it had better be for a very good reason.

In a racing car you want to have downforce and as little drag as possible. Drag is generated by many things, from tire resistance to wheel bearings, to aero drag, which increases as speed go up.
Power

The power required to overcome the aerodynamic drag is given by:

Image

Note that the power needed to push an object through a fluid increases as the cube of the velocity. A car cruising on a highway at 50 mph (80 km/h) may require only 10 horsepower (7.5 kW) to overcome air drag, but that same car at 100 mph (160 km/h) requires 80 hp (60 kW). With a doubling of speed the drag (force) quadruples per the formula. Exerting four times the force over a fixed distance produces four times as much work. At twice the speed the work (resulting in displacement over a fixed distance) is done twice as fast. Since power is the rate of doing work, four times the work done in half the time requires eight times the power.
http://en.wikipedia.org/wiki/Drag_%28physics%29


Smooth is good, it offers low drag.

Image

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Sep 11, 2012 6:04 am
by Nakojo
I realise smoothness decreases drag, I mentioned in my opening post.

I realise also that bits sticking out, create drag.

If I look at an F1 car, the surface hardly resembles a rain drop, therefore the statement that there's obviously more to aero than just creating low drag.

I merely wondered why this has apparently never been explored, I got the most essential basics prior to creating the thread but thanks anyway.

Back to nature again, I can see that water is not the same as air, but surely apart from density/viscosity of the material you're traveling through, the principles don't change so my question still stands. Why not explore into ie shark skin paint?

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Sep 11, 2012 1:02 pm
by Tufty
Being totally stupid, if dimples create drag is it not worth trying a dimpled surface at somewhere like Monaco, where downforce is everything regardless of drag?

Otherwise I can see why dimples are ruled out, but I was wondering if it might work on a high-downforce layout like that.

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Sep 11, 2012 1:38 pm
by Nakojo
Tufty wrote:Being totally stupid, if dimples create drag is it not worth trying a dimpled surface at somewhere like Monaco, where downforce is everything regardless of drag?

Otherwise I can see why dimples are ruled out, but I was wondering if it might work on a high-downforce layout like that.
Downforce seems to be the main issue battling drag for total aero-efficiency.

Why would dimples not be more effective (and estheticaly more appealing) than all the wings and bits sticking out here and there?

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Sep 11, 2012 4:19 pm
by mabazza
Nakjo wrote:All aero dynamics we see in F1 (or indeed all motorised sports afaik) implicitly include having as smooth a surface as possible.

In a way it makes sense, wind tunnels demonstrate the lower drag without question.

However, there are many factors to consider in what is the overall most effective package.

I tend to look at nature as my inspiration how we can improve the physical aspect of the sport and see a lot of solutions not considered in aero development.
Fish aren't smooth, feathers and the layering are not as smooth as an F1 car either...

Again, as far as I know; I haven't delved into it, just notice that I have never seen any experiments on this front either.

If I look at other sports, I do see such ideas being implemented, i.e. in speed skating where they not only used strips for a few years but have tried out 'shark skin' suits etc.
I know a golf ball travels further due to it's dents because of rotation, but is this a field worth exploring or not?
You are looking at this from the wrong direction. The smooth surface is the definitive as far as drag reduction goes for most applications. Shark skin suits solve a particular problem well, to be flexible, wearable and give low drag resistance in one direction. You would be far better applying an F1 surface to any of these bodies but the practicalities render that impossible. So you end with a practical compromise because you are fitting a low drag surface to a living entity. This is not what F1 can learn from nature, it's about what nature does in trying to emulate F1.

The golf ball is a different issue. the dimples are simply to prevent aerodynamic stall, causing the ball to just drop out of the air after reduced distances. F1 solves this problem far more efficiently by profile without having to add to the drag resistance by roughening the surface.

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Sep 11, 2012 4:31 pm
by Blinky McSquinty
Dimples on a golf ball are a specific response to the specific problem. The ball is spinning, and it's desirable to generate lift to increase distance. The ball is round, you can't control that. But you can control the spin (at least, for a decent golfer) and thus you just pepper the entire ball with dimples. There's a close analogy in baseballs, with the stitching or any foreign substance, you can alter the aero properties and get the ball to change direction more than expected. That's why in the major leagues the pitcher is watched like a hawk to make sure he doesn't leave spit on it, or cut the ball.

In a racing car, the aero management is not generalized as in a golf ball, so traditional and classic methods can be applied. There has been countless studies concerning wings, end plates, gurney flaps, all well know for their properties, advantages and disadvantages. Sharkskin has advantages and disadvantages. It can reduce drag, but only on a clean and well prepared surface. For the Olympic swimmer, the suits were carefully prepared and cleaned before each race. In Formula one, after just a few laps, marbles and debris start to accumulate, and what may have been an advantage at the start quickly becomes a serious disadvantage later on.

Image

If anyone has closely examined a race car after a race you realize it's accumulated quite a lot of dirt and debris. This is a real-world problem you have to anticipate, and realize that what looks beautiful in theory may not work so well when in real life. If anyone has closely watched Ferrari during their pit stops, they have two people clean the gaps between the front wing slots, just to clean out those close gaps.

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Sep 11, 2012 4:47 pm
by Nakojo
Cool, that's the answer I was hoping for, especially the last bit seals it nicely.

Thank you.

Re: Question on Aero and why cars are 'smooth'

Posted: Sun Sep 16, 2012 10:27 am
by Chunky
Several years ago (maybe 12-15 IIRC), the Americas cup yacht race was won by an American boat which had its keel coated in a "sharkskin" plastic laminate. This was a particulr peeve for the Brtish guys who invented it, but the American parent company had declared it off-limits for discussion with the British team.

There have also been several aircraft coated with the stuff, including an F15 and an Austrian Airlines jet. The results were impressive, giving lower drag and also less weight than using paint. For commercial use the cost didn't outweight the benefit but I understand it got wider military use because they have money to burn.

In principle it would have wide application in F1 cars, but they would have to go way back near square one and do the aerodynamic design around it being in place. And as Blinky says, it wouldn't respond well to contamination, so across the duration of a race a "conventional" solution would probably hold sway.

Mabazza has got it completely wrong - the sharkskin is a natural low drag solution whereas a completely smooth surface is comparatively high drag.

Some experimental aircraft design (gliders and high-end military) have used a "blown" surface with lots of tiny airholes to make the surface less draggy by helping to separate the airflow. This would be terrific on a car but once again, contamination would ruin it.

While we are at it, the dimples have nothing to do with aerodynamic "stall" and a ball won't just drop, it wil follow a parabola just like Newton predicted. There are multiple theories about how the dimples work but one of the most common is that they simply help keep the airflow detatched from the ball and therefore reduce parasitic drag, allowing it to execute a shallower parabola. Spin is a complication which causes slice or hooking but even if you shoot it out of a cannon, unspun, a dimpled ball will travel further than a smooth ball. Good golfers generate spin in a direction which effectively produces a component of "upward hook", but it is still travelling a parabola during flight.

Re: Question on Aero and why cars are 'smooth'

Posted: Mon Sep 17, 2012 8:08 am
by Nakojo
Excellent post, thank you.

I reckoned nature would have better idea of aerodynamics than 'we' do.

How could (look at sharks) hundreds of millions of years of evolution be 'outsmarted' by a few decades of technology?
Mabbaza's remark on nature trying to emulate F1 is ludicrous.

Re: Question on Aero and why cars are 'smooth'

Posted: Mon Sep 17, 2012 10:35 pm
by SnakeSVT2003
Blinky McSquinty wrote:Let's get the golf ball and it's dimples out of the way. The dimples are there to disturb the airflow, move the air in such a way that it actually creates lift, and that is what carries the gold ball. It has nothing in common with a Formula One car, dimples create a lot of drag.

Image
I thought this for a long time but then I saw a Mythbusters episode about fuel efficiency. They used a dirty car, a clean car, and a car with a clay surface molded to the exact shape of the car, but with golf ball-style dimples all over it. A stupid myth to test, obviously, as OF COURSE a clean car will have better MPG than a dirty car, but the interesting bit was when the car with the dimples had the best MPG of the three. 8O How does that happen if the design creates drag? Maybe they messed up? :?

Re: Question on Aero and why cars are 'smooth'

Posted: Wed Sep 19, 2012 3:21 pm
by Chunky
Dimples DON'T create drag. If they did, golf balls would be smooth. They promote separation of the airflow and as I said, reduce parasitic drag. This is sometimes called "skin friction" drag. Basically, if the surface is very smooth, the airflow stays attached to it for too long and causes high drag behind the point where it detatches.

Some aircraft wing designs use devices to deliberately separte the airflow at a point beyond that where it has done its job. So-called "turbulator strips" are an example. I don't doubt that F1 cars employ a similar approach at some places on the bodywork.

Like I said, there are several different explanations of why dimples work and it is a bit like "how can bumble bees fly". The reality is probably a combination of all the common explanations added together rather than just one of them being absolutely right.

For a simple surface, whether smoothness or some variation of roughness will give the lowest drag depends on a lot of things like the geometry and the topography of the surface. Golf balls are a simple geometry, F1 cars are much, much more complex.

In general terms, you would want part of an F1 car to be smooth rather than covered in lumpy, bumpy rubber grime (hence the reason why they clean them so meticulously). But there are other areas where the sharkskin approach would give benefits, if only it didn't provide such a wonderful sticking place for all the airborn corruption that the car drives through over a two hour race.

As another example of how things can change during the course of a race (or flight), you can even get devices that wind out along aircraft wings to scrape off the bugs that you would pick up during flight - these prevent a very marked deterioration in performance in the height of summer.

Re: Question on Aero and why cars are 'smooth'

Posted: Wed Sep 19, 2012 10:42 pm
by futureshock999
Chunky has 1) the best explanation I have yet seen and was going to post similar, and 2) the best sig. I even agree with the drivers.

Just to add - the skin friction of water is SIGNIFICANTLY higher than air, as you might expect because it is more viscous. That is why a lot of the practical applications of disrupting it have been in marine use. The most radical is probably the Russian Shkval torpedo, which uses hypercavitation along its surface to delaminate the flow entirely. When the Russians introduced these torpedos, their speed (200kt+ underwater!) did not seem possible to the Americans at first...

Re: Question on Aero and why cars are 'smooth'

Posted: Sun Oct 07, 2012 12:39 pm
by qczhao
Chunky wrote:Dimples DON'T create drag. If they did, golf balls would be smooth. They promote separation of the airflow and as I said, reduce parasitic drag. This is sometimes called "skin friction" drag. Basically, if the surface is very smooth, the airflow stays attached to it for too long and causes high drag behind the point where it detatches.

Some aircraft wing designs use devices to deliberately separte the airflow at a point beyond that where it has done its job. So-called "turbulator strips" are an example. I don't doubt that F1 cars employ a similar approach at some places on the bodywork.

Like I said, there are several different explanations of why dimples work and it is a bit like "how can bumble bees fly". The reality is probably a combination of all the common explanations added together rather than just one of them being absolutely right.

For a simple surface, whether smoothness or some variation of roughness will give the lowest drag depends on a lot of things like the geometry and the topography of the surface. Golf balls are a simple geometry, F1 cars are much, much more complex.

In general terms, you would want part of an F1 car to be smooth rather than covered in lumpy, bumpy rubber grime (hence the reason why they clean them so meticulously). But there are other areas where the sharkskin approach would give benefits, if only it didn't provide such a wonderful sticking place for all the airborn corruption that the car drives through over a two hour race.

As another example of how things can change during the course of a race (or flight), you can even get devices that wind out along aircraft wings to scrape off the bugs that you would pick up during flight - these prevent a very marked deterioration in performance in the height of summer.
Hello. Just thought I would clarify this explanation as I see some misconceptions here. (I have a Masters Degree in Aerodynamics).

There are two components to drag (skin friction and pressure drag). Skin friction is, as the name implies, drag created by friction between the surface of the material and the air molecules. Having a smooth surface reduces the skin friction drag.

Pressure drag is related to the fact that when objects travel through the air, they leave a region of low pressure air behind them. High pressure in front + low pressure behind means that there is a net force acting and this is what we call pressure drag.

Image

The reason why dimples are used on golf balls is because they promote transition of the boundary layer from laminar to turbulent. The boundary layer is the region of air close to the surface where the velocity of the air particle changes from zero (at the surface itself) to the free stream velocity (the velocity of the free air travelling past the golf ball). A laminar boundary layer separates easily (top). The turbulent boundary layer does not separate as easily (bottom). This delayed separation leads to a thinner wake, which reduces the area of low pressure and hence the pressure drag. This reduction is greater than the gain in skin friction drag for the golf ball case, and therefore you have a net reduction in drag.

For F1, dimples are not used because given the high Reynolds number of the flow around the car (the Reynolds number is a ratio between inertial and viscous forces) the boundary layer will naturally transition to becoming turbulent almost immediately (the flow around a golf ball on the other hand has low Reynolds numbers and thus dimples are used to "force" the transition). Furthermore, the flow of an F1 car is significantly more complicated and designs will make use of 3D flow structures like vortices to work the air which can greatly affect the tendency of boundary layers to separate.

On aircraft, you never want the airflow to separate from the wing at any point (that is stall). Vortex generators (turbulator strips) are used for two reasons:

1. To re-energize the boundary layer (to prevent stall). It does this because the formed vortex (which is like swirling air), will draw in high energy air from the free-stream which then increases the overall energy of the boundary layer, thus preventing it from separating.
2. Sometimes used on swept wings to prevent spanwise flow (i.e. migration of air from the root to the tip), this is also in order to prevent stall (swept wing designs can suffer from some unrecoverable stall states if "fences" are not used).

Hope this helps :)

Re: Question on Aero and why cars are 'smooth'

Posted: Wed Oct 10, 2012 4:08 pm
by Nakojo
It does indeed, thank you very much.

One question though, if you don't mind, to double-check I'm up to speed.

In speed skating (it's been dismissed since, after reading your post I fully understand why), they used strips like this some 5-10 years ago for some time.
Image

Would that be similar to what you refer to as 'vortex generators' (albeit it on a larger) scale on aircrafts?

Re: Question on Aero and why cars are 'smooth'

Posted: Thu Oct 11, 2012 8:39 pm
by qczhao
I would guess so! But really in the case of the human body I think it would make so little difference as the rest of us is so unaerodynamic that you wouldn't notice any change from having it to not :)

Re: Question on Aero and why cars are 'smooth'

Posted: Thu Oct 11, 2012 8:46 pm
by moby
Would an 'aerospike' work on a car?

Could say the exhaust via a turbo be directed forward?

Dont laugh, my knowledge of this is very low, and if you dont ask, you dont know.

Re: Question on Aero and why cars are 'smooth'

Posted: Thu Oct 11, 2012 10:44 pm
by qczhao
Hello.

I don't understand what you mean by aerospike.

You could indeed direct the exhaust forwards, but it wouldn't be of any benefit to the airflow.

Re: Question on Aero and why cars are 'smooth'

Posted: Thu Oct 11, 2012 10:56 pm
by moby
qczhao wrote:Hello.

I don't understand what you mean by aerospike.

You could indeed direct the exhaust forwards, but it wouldn't be of any benefit to the airflow.
As I said above, this is beyond me really, just asking like. But.. As I understand it, which may not be right, the speed of approaching air is not conducive to moving it into a tube for a motor, so it is 'shaped' by a pressure wave. (if this is misunderstood so is the rest) Is this in principle not the same as a 'blunt' nose of a car hitting air?
Could a pressure wave from either the movement of the car, or moving gas produced by the car not 'shape' the approaching air to what is useful to the car?

As I reiterate, I may well have the wrong end of the stick

Re: Question on Aero and why cars are 'smooth'

Posted: Sat Nov 17, 2012 4:57 pm
by M.Nader -DODZ-
http://www.roadandtrack.com/racing/moto ... ern-f1-car

Thought i;d share this here about F1 udnerbodys

Re: Question on Aero and why cars are 'smooth'

Posted: Mon Jan 07, 2013 2:31 am
by Toby.
Every six months - without fail - the theory that the design of a golf ball should be incorporated in F1 chassis designs pops up on this forum.

Re: Question on Aero and why cars are 'smooth'

Posted: Thu Feb 14, 2013 11:14 am
by stevey
If you look at nascar they have adopted a panel system on the outershell of the car that when its sliding or spining out of control they pop up dependant on direction to slow the car. I would like them to employ moveable aero devices in F1.

we also have to remember there are restrictions in place on an f1 car when it comes to aero development so they are not at maximum aero efficiency.

Re: Question on Aero and why cars are 'smooth'

Posted: Mon Nov 25, 2013 9:22 pm
by YorkMan
I might be being stupid here, but I am sure I read that an F1's drag coefficient (Cx) was well over 90, compared to a modern roadcar having about 30... Now, I understand that this is down to the nature of 'downforce', disrupting the airflow to push the car down onto the track surface. But, a lot of people posting on this thread seem to be writing from the perspective that an F1 car is pushing itself through the air and creating as little drag as possible.
Now, to me that seems counter-intuitive if it is the creation of 'drag'.. i.e the disruption of the air to maximise downforce, that is the primary function of the overall design.
It's the design of the car, and using the air as a 'tool', but still trying to balance it (at the 'edge') against the maximum speed.

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Dec 03, 2013 5:38 pm
by DrJones
Yes in design of aircraft wings during WW2 the tradition fixing rivet could take some 10 % of the top speed of the aircraft due to drag. The early development of smooth materials without such drag was demonstrated by the mosquito fighter in the second world war.Much research has taken place in the development of the most efficient aircraft wing coverings. BSC Consulting is aware of research into self molding body panels to increase laminar flows.

Re: Question on Aero and why cars are 'smooth'

Posted: Fri Dec 06, 2013 7:25 pm
by POBRatings
This thread topic, the questions and expert explanations are so impressive!
The aero problem in designing a F1 car must be so complex: highest speed on straights but max downforce on corners, and coping with lateral, cross winds,e yaw, etc. The complexity is clear from the many, contorted front wings, small fins, flaps (banned after 2008), louvres, etc.

Would it be correct to say that downforce has long been considered more beneficial than low-drag, top-speed generating shapes, since most of circuit distances are not straight?

An early aero development that seemed brilliant was Frank Costin's 1971 March; his raised, full-width front aerofoil must have been so much more effective that the then-common two lateral ' nose fins'. The general smooth, roundedness of the rest of the March's body reflected Costin's first GP car work, the beautiful Vanwall. Simpler times.

Hope this discussion continues.

Re: Question on Aero and why cars are 'smooth'

Posted: Sat Dec 07, 2013 9:48 am
by Covalent
Would the teams opt for lower levels of downforce (=> drag) next year to be able to cope with the 100kg fuel limit, than they would've otherwise? Which one has a smaller impact on lap times, a leaner mix or smaller wings?

Re: Question on Aero and why cars are 'smooth'

Posted: Wed Sep 03, 2014 9:27 pm
by f1madman
Sorry just noticed this and there were too much misinformation that I couldn't sleep.

qczhao had the most accurate explanation.

To summarise:
1. Dimples can help reduce the size if the wake, by causing a turbulent boundary layer
2. It is worthless in f1 as the flow is already turbulent.

:) now I can sleep.

Re: Question on Aero and why cars are 'smooth'

Posted: Sat Sep 06, 2014 3:51 am
by Blinky McSquinty
The things is, anything that makes the air move around (in turbulence or swirls or anything else) requires energy. The end result is that all turbulence robs the engine, which isn't using that power for straight speed.

The second thing, and this is where conflicts arise, is that sometimes turbulence is necessary. One example is the interior of the engine intake for the Williams, treated to be similar to the scales on a swordfish. This non-slick treatment induces vortices, which mix the air and the end result is that when the air finally reaches the engine, it is homogenious.

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Jul 12, 2016 9:40 pm
by Chunky
I think you're mixing your drinks a bit Blinky and what you are saying isn't logical. Because:
  • Although we were all taught at school that laminar flow is better than turbulent flow, this was usually the case of a fluid constained within a pipe. An F1 car, in comparison, is in an unconstrainded environment (an open system). The fact is that the very act of punching a hole in the air creates both drag and turbulence and it's simply a matter of ensuring that the turbulence is shed in the lowest drag configuration possible.

    If creating turbulence robbed power per se, then high efficiency aircraft wings wouldn't use turbulator strips and for that matter, F1 cars wouldn't use Gurney flaps

    The scales of a swordfish are not designed to create turbulence, they are designed to reduce drag. Just like shark skin does. Nature doesn't do turbulence, or at least evolution doesn't. By the way, only juvenile swordfish have scales, the adults don't. Hence their debated eligibility as kosher food.

    I can't understand your Williams air intake example, because air is already as homogenous as it can possibly be. One of the only ways to make it less homogenous is to add loads of energy to squeeze it through a fractionating sieve, the way that they get liquid oxygen and liquid nitrogen.

    F1 engines are now direct injection (engine reg. 5.10.2) and injection upstram of the inlet valve is forbidden so there can be no possibility of your non-slick treatment encouraging fuel/air homogenisation. Maybe you are talking about temperature homogenisagtion or perhaps moving a bit of extra air by detaching the static boundary layer at the surface of the intake? If it's the latter then I'm guessing that the only place this is relevant is in the big air intake behind the driver's head.

Afterthought - I wonder if air separation is forbidden by F1 rules? If they were able to use free energy to fractionate air (lets say from front wheel energy recovery instead of braking) then they could mix fuel and either pure oxygen or even (if the regs allow it) liquid oxygen directly. No need for turbos to compress all that useless nitrogen that makes up 80% of air! Mr Newey - you heard it here first and I claim my £1M prize.

p.p.s - The engine power would be greater as well, because there would be no energy lost heating useless nitrogen. In a former life I had a lot of dealings with oxygen/fuel fired industrial furnaces instead of just burning gas in air. Despite the added cost of liquid oxygen, the total energy balance was reduced and it was cost effective.

p.p.p.s It would also be a zero NOx system, so they could get rid of the stupid fuel limit for "environmental credentials" and let us get back to proper hairy chested racing


.

Re: Question on Aero and why cars are 'smooth'

Posted: Mon Mar 05, 2018 2:45 pm
by jimmyj
I know its a few years old, but I've just read this thread and have to say that I love the info. Regarding the grime that accumulates on a car during the race, have they ever tried non stick coatings such as Teflon or ?? on cars to reduce adhesion of rubber dirt etc?

Re: Question on Aero and why cars are 'smooth'

Posted: Tue Apr 10, 2018 9:20 pm
by ETM3
Correlation does not imply causation.

With a golf ball the air is moving fast. With a smooth ball air quickly detaches as it rounds the ball. Once detached there is negative pressure in the turbulent tail of air behind the ball. That negative pressure is pulling against the back of the ball, slowing it down (drag).

With a dimpled golf ball the boundary layer is thicker which allows the air to stay attached to the ball longer and farther around the radius of the ball. This means that when the air does detach from the ball there is a smaller area at the back of the ball for the turbulent negative pressure air to pull against.

Dimples do cause drag. The reason a golf ball goes farther with dimples is because the drag that the dimples create on the front and sides of the ball is outweighed by the reduction of drag at the back of the ball. This is a unique solution that applies to a sphere, not a racecar.

In racecars they build aerodynamically efficient profiles. A bullnose in front separates the air and quickly attaches it to the surface while a taper to a point in the rear merges the airstreams together with a minimum of drag producing turbulence. You will see these shapes in the wings, struts, camera pods, sidepod inlets, spine of the engine cover, and even in the shrouds around the round half-shafts that drive the wheels.

Re: Question on Aero and why cars are 'smooth'

Posted: Thu Aug 04, 2022 6:03 pm
by Chunky
Not to be picky, but very often and very much mis-used in the wrong circumstances (hence the bad reputation), correlation can indeed imply causation. It's been the underpinnings of much discovery since the days of the natural philosophers. The proper science gets bolted on once the causitive mechanism has been postulated and explored.

There is, however, absolutely no basis for a direct link between correlation and causation in all cases. That's what people try to say when they use the lazy trope, "correlation does not imply causation". I know what you mean, but it's poor grammer.

I'm not sure though in what context you used the phrase since you don't elucidate. All I can say is that if you are so certain about why golf ball dimples work then you've beaten many of the world's leading aerodynamacists. You should write it up and apply for an IgNobel award.

____________________________________________________________________________________

While I've got my pedant hat on, can I pick up on a previous comment about the use of turbulator strips on aircraft wings?

The author has half the correct picture but forgets that wings actually have two surfaces. Once the laminar flow of air has done it's job on one surface a designer may wish to detatch the air there, whilst keeping it still attached on the other. The alternative is recombination at the trailing edge which may not be the optimum solution.

This is particularly the case for very high aspect ratio wings like sailplanes where lift:drag (L:D) ratios of >60:1 are now common and over 80:1 is possible if you have the money. That's until the leading edge gets plastered with bug carcases half way through a flight of course, when L:D drops measurably. In comparison Concorde was about 12:1 at Mach 2 and 4:1 at take off. I don't think bugs made much difference though.

Turbulators aren't covered at all well in my rather old copy of "Fundamentals of Sailplane Design" by Thomas but should be in newer texts by others, possibly in German. It's a very specialist area of wing design so may not be taught at all on many M.Sc. aerodynamics courses this side of the Damstat Institute.

Many a time I've sat in a window seat on a Boeing 737 coming in to land and watched the unlocked and primed air brakes flapping up and down in turbulent air at abour 2/3 chord length on the upper wing. I always assumed this was because the flow in this slow speed, high drag, full flap landing configuration meant that there was no lift benefit beyond that point on the upper wing and the flow could be allowed to separate. If not the case, surely Boeing would have the brakes locked in place until deployment? Maybe an M.Sc. or Ph.D. aerodynamicist could enlighten me.

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All of this is pretty irrelevant in F1 cars which are effectively a very narrow, very long chord, very low aspect ratio, complex wing operating upside down but nevertheless producing very impressive (negative) lift. The L:D must be horribly low, hence the reason why they try to trim out as much drag as possible at fast tracks like Imola and why DRS is so effective.

Now that the 2022 rules have changed and the focus has moved from basically pushing the car down to one of sucking it into the ground there is a whole heap of things they could try on the hidden, low pressure, underside of the car. I wonder if making the underside a "blown wing" is prohibited in the new rules? Or if it would work? Like a re-imagined, opposite concept Brabham BT-46 for the 21st century.

Re: Question on Aero and why cars are 'smooth'

Posted: Sun Aug 07, 2022 1:38 pm
by Battle Far
Chunky wrote:
Thu Aug 04, 2022 6:03 pm
While I've got my pedant hat on, can I pick up on a previous comment about the use of turbulator strips on aircraft wings? Maybe an M.Sc. or Ph.D. aerodynamicist could enlighten me.
Wish I'd seen this thread sometine during the past decade...

As a sailplane pilot with 3000 hours P1 and having owned & flown competitively in state of the art sailplanes I can perhaps add some clarity here.

The purpose of turbulator tape (or it's more complicated but more efficient alternative, blow holes) is very specific for sailplanes.

Saiplane wings operate in a very similar environment to those of racing cars, i.e. a speed range of 50-200mph and with varying wing loadings (in sailplanes by adding or removing water ballast and in F1 by the reaction between the tyres and the car) as lift/downforce varies.

The first point is that sailplane wing section design has progressed to the point that laminar flow is maintained over more than 80% of chord meaning that the boundary layer is still attached when the flow reaches the plain flaps or ailerons resulting in an abrupt, forced to turbulent transition which creates a large increase in profile drag.

Worse, the turbulent airflow was found to re-attach after the transition creating a laminar bubble which generated even more drag. Consequently designers sought a means to trigger boundary layer separation at a point of their choice to both avoid the high drag bubble and enable the airfoil design to be tailored laminar/turbulent as appropriate.

So, on sailplanes, turbulator tape is installed from root to tip at around 75%-85% of chord, measured from the leading edge.

Image

Blown wings utilise an internal pitot fed high pressure chamber with holes drilled spanwise at similar chord every 1-2cm or so lined with a tube (similar diameter to a hypodermic needle) which feeds a jet of air at the required chord %. While much more efficient at tripping the boundary layer they are equally much more difficult to maintain (needles get blocked, etc).

Prior to 2022, sailplane style turbulation was unlikely to bring the same benefits to F1 cars as to sailplanes, primarily as mentioned above, because the aspect ratio (span to chord) of F1 wings was low by comparison. However, a glance at the front wing arrays of this years F1 cars is all it takes to realise that they now consist of 3 of 4 very much higher aspect ratio wings arrange in sequence and therefore would likely benefit from some form of boundary layer control.

Image

Jonker JS3, span 18m, wing area 10m2, empty weight 300kg, max weight (pilot & ballast) 600kg, best glide 57:1, minimum sink rate 0.48m/sec

And I'll just mention that high performance sailplanes were built from glass fibre in the 1960s, carbon fibre & aramid (kevlar) and other state of the art materials in the 70s long before John Barnard conceived the Mclaren MP4/1!!!

Re: Question on Aero and why cars are 'smooth'

Posted: Wed May 10, 2023 6:39 pm
by Chunky
Well I'm several thousand hours behind you in P1 time and have never flown anything more slippery than a Duo Discus but I think we're very much in agreement on the main points.

Just to clarify - there was no suggestion of anything as crude as turbulator tape on F1 cars but I'll wager that similar aerodynamic tricks have been used for years if only, in extremis, to stir things up for the following cars once the air has done it's minimum drag/maximum negative lift magic. It's no real suprise that in 2023 drivers are complaining that cars are more difficult to follow than they were last year. More air management tricks equals more messy air behind.

Remember that no, blown surfaces are not soley for sailplanes. NASA has been playing with them for years, obviously not from a pitot source but from a compressor or similar. The money-no-object military boys will also have been at it but unsurprisingly won't have been publisihing anything useful. Probably quite the opposite. It's also being explored for stubby-winged electric aircraft deisgns.

While we're on with things that gliding did first, let's not forget upturned wingtips, now so ubiquitous on every commercial aircraft. Another NASA project that we stole first before Boeing and Airbus made it part of their portfolio.

Re: Question on Aero and why cars are 'smooth'

Posted: Wed May 10, 2023 6:53 pm
by Chunky
Well I'm several thousand hours behind you in P1 time and have never flown anything more slippery than a Duo Discus but I think we're very much in agreement on the main points.

Just to clarify - there was no suggestion of anything as crude as turbulator tape on F1 cars but I'll wager that similar aerodynamic tricks have been used for years if only, in extremis, to stir things up for the following cars once the air has done it's minimum drag/maximum negative lift magic. It's no real suprise that in 2023 drivers are complaining that cars are more difficult to follow than they were last year. More air management tricks equals more messy air behind.

Remember that no, blown surfaces are not soley for sailplanes. NASA has been playing with them for years, obviously not from a pitot source but from a compressor or similar. The money-no-object military boys will also have been at it but unsurprisingly won't have been publisihing anything useful. Probably quite the opposite. It's also being explored for stubby-winged electric aircraft deisgns.

While we're on with things that gliding did first, let's not forget winglets and upturned wingtips, now so ubiquitous on every commercial aircraft. Another NASA project that we stole first (around 1990 IIRC) before Boeing and Airbus made it part of their portfolio. At the time F1 cars wre still using a simple, single element wing at each end of the car.

Re: Question on Aero and why cars are 'smooth'

Posted: Thu May 11, 2023 9:19 am
by Siao7
Chunky wrote:
Wed May 10, 2023 6:53 pm
Well I'm several thousand hours behind you in P1 time and have never flown anything more slippery than a Duo Discus but I think we're very much in agreement on the main points.

Just to clarify - there was no suggestion of anything as crude as turbulator tape on F1 cars but I'll wager that similar aerodynamic tricks have been used for years if only, in extremis, to stir things up for the following cars once the air has done it's minimum drag/maximum negative lift magic. It's no real suprise that in 2023 drivers are complaining that cars are more difficult to follow than they were last year. More air management tricks equals more messy air behind.

Remember that no, blown surfaces are not soley for sailplanes. NASA has been playing with them for years, obviously not from a pitot source but from a compressor or similar. The money-no-object military boys will also have been at it but unsurprisingly won't have been publisihing anything useful. Probably quite the opposite. It's also being explored for stubby-winged electric aircraft deisgns.

While we're on with things that gliding did first, let's not forget winglets and upturned wingtips, now so ubiquitous on every commercial aircraft. Another NASA project that we stole first (around 1990 IIRC) before Boeing and Airbus made it part of their portfolio. At the time F1 cars wre still using a simple, single element wing at each end of the car.
Ah, the winglets, yes, I was working in Airbus at the end of the 90's when they started appearing in most of their aircrafts. Fun days!