All Star Esports Australian F1 GP Alternative Event
Posted: Sun Mar 15, 2020 12:49 pm
Yeah it's good were it loses out a bit is the willingness to make contact something you wouldn't see half as much in real racing.Option or Prime wrote:Flipping brilliant, actually much more fun than I would have thought it would be, I'm going to get into this more, thanks for the link!
Say what you will about US motorsport, but their eSports replacements have been on a level far above what F1 has put together. A hardcore sim with almost the entire field present is something F1 fans can only dream about at present.Blinky McSquinty wrote:INDYCAR and iRacing, the world’s premier motorsports racing simulation, are partnering to currently stage six virtual race events featuring a stellar lineup of current NTT INDYCAR SERIES drivers and possibly some special guests beginning Saturday, March 28.
Each race will be streamed live on indycar.com for the enjoyment of racing fans while the current 2020 NTT INDYCAR SERIES season is suspended through April as a result of the coronavirus situation. While indycar.com will serve as the primary live streaming source, there also will be secondary platforms to watch the virtual race events each week – INDYCAR’s YouTube and Facebook Live as well as iRacing’s Twitch.
I am currently watching them practice. Most of the recognizable Indycar drivers are practicing.
Then perhaps you should have watched a little longer. Of course it's not the real thing and it was a conscious decision to not have damage on. Nobody knows what's going to happen with lots of new players to the game, so to have half the field wiped out at T1 would have been worse than cars continuing without damage. I'm guessing they could up the damage level as things progress.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
Yea it is just me being picky. Just not sure why there are so many little things that couldn't have been improved though. It is the fact they are such a basic easy thing to improve that is my issue. There was an article on racefans.net about the virtual IndeCar. The graphics and detail and many other things were dramatically better concerning how that looked anyway. Regarding older games, I'm not sure about this one, but they likely will have been ahead of their time for the technology around. I'm not sure there will have been as many areas that could have been an easy fix for the ability of the equipment back then, but i could be wrong.Asphalt_World wrote:Then perhaps you should have watched a little longer. Of course it's not the real thing and it was a conscious decision to not have damage on. Nobody knows what's going to happen with lots of new players to the game, so to have half the field wiped out at T1 would have been worse than cars continuing without damage. I'm guessing they could up the damage level as things progress.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
It's worth noting that the first F1 style game I ever played on a computer was this. I feel that un-reactive marshals is a pretty minor quibble.
https://www.youtube.com/watch?v=L18wG4p5fQE
I do agree with lots that you say, but it's all getting better each year. There are limits to device technology and if they make it so that the game only runs on the very latest tech, people with older PC's won't be able to play it.TheGiantHogweed wrote:Yea it is just me being picky. Just not sure why there are so many little things that couldn't have been improved though. It is the fact they are such a basic easy thing to improve that is my issue. There was an article on racefans.net about the virtual Inde 500. The graphics and detail and many other things were dramatically better concerning how that looked anyway. Regarding older games, I'm not sure about this one, but they likely will have been ahead of their time for the technology around. I'm not sure there will have been as many areas that could have been an easy fix for the ability of the equipment back then, but i could be wrong.Asphalt_World wrote:Then perhaps you should have watched a little longer. Of course it's not the real thing and it was a conscious decision to not have damage on. Nobody knows what's going to happen with lots of new players to the game, so to have half the field wiped out at T1 would have been worse than cars continuing without damage. I'm guessing they could up the damage level as things progress.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
It's worth noting that the first F1 style game I ever played on a computer was this. I feel that un-reactive marshals is a pretty minor quibble.
https://www.youtube.com/watch?v=L18wG4p5fQE
https://www.racefans.net/2020/03/29/the ... o-esports/Asphalt_World wrote:I do agree with lots that you say, but it's all getting better each year. There are limits to device technology and if they make it so that the game only runs on the very latest tech, people with older PC's won't be able to play it.TheGiantHogweed wrote:Yea it is just me being picky. Just not sure why there are so many little things that couldn't have been improved though. It is the fact they are such a basic easy thing to improve that is my issue. There was an article on racefans.net about the virtual Inde 500. The graphics and detail and many other things were dramatically better concerning how that looked anyway. Regarding older games, I'm not sure about this one, but they likely will have been ahead of their time for the technology around. I'm not sure there will have been as many areas that could have been an easy fix for the ability of the equipment back then, but i could be wrong.Asphalt_World wrote:Then perhaps you should have watched a little longer. Of course it's not the real thing and it was a conscious decision to not have damage on. Nobody knows what's going to happen with lots of new players to the game, so to have half the field wiped out at T1 would have been worse than cars continuing without damage. I'm guessing they could up the damage level as things progress.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
It's worth noting that the first F1 style game I ever played on a computer was this. I feel that un-reactive marshals is a pretty minor quibble.
https://www.youtube.com/watch?v=L18wG4p5fQE
I find the pit stops dreadful because of the way the cars turn in to their box in a crazy manner. However, the basic racing was really good imo and the second race Sunday night had a brilliant finish for 4th place.
Honestly, I don't think you are going to get any enjoyment out of these unless you stop trying to pretend it's "real". It's never going to seem that way to you. If you are going to be able to enjoy it you'll have to enjoy if for what it is.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
That takes me back! I remember playing Chequered Flag on the ZX Spectrum. Such fun...Asphalt_World wrote:Then perhaps you should have watched a little longer. Of course it's not the real thing and it was a conscious decision to not have damage on. Nobody knows what's going to happen with lots of new players to the game, so to have half the field wiped out at T1 would have been worse than cars continuing without damage. I'm guessing they could up the damage level as things progress.
It's worth noting that the first F1 style game I ever played on a computer was this. I feel that un-reactive marshals is a pretty minor quibble.
https://www.youtube.com/watch?v=L18wG4p5fQE
You are right that I don't enjoy these things. But virtual IndyCar does look far more realistic than this which i sent a link to in my post further up. I know games have their limits somewhere, it just surprises me that the official F1 game isn't somewhat more advanced than it is given others out there are.mikeyg123 wrote:Honestly, I don't think you are going to get any enjoyment out of these unless you stop trying to pretend it's "real". It's never going to seem that way to you. If you are going to be able to enjoy it you'll have to enjoy if for what it is.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
It's fundamentally a pick up and play game for consoles. IndyCar are using iRacing which is a proper sim that would usually be played on a high powered PC.TheGiantHogweed wrote:You are right that I don't enjoy these things. But virtual IndyCar does look far more realistic than this which i sent a link to in my post further up. I know games have their limits somewhere, it just surprises me that the official F1 game isn't somewhat more advanced than it is given others out there are.mikeyg123 wrote:Honestly, I don't think you are going to get any enjoyment out of these unless you stop trying to pretend it's "real". It's never going to seem that way to you. If you are going to be able to enjoy it you'll have to enjoy if for what it is.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
https://www.youtube.com/watch?time_cont ... e=emb_logomikeyg123 wrote:It's fundamentally a pick up and play game for consoles. IndyCar are using iRacing which is a proper sim that would usually be played on a high powered PC.TheGiantHogweed wrote:You are right that I don't enjoy these things. But virtual IndyCar does look far more realistic than this which i sent a link to in my post further up. I know games have their limits somewhere, it just surprises me that the official F1 game isn't somewhat more advanced than it is given others out there are.mikeyg123 wrote:Honestly, I don't think you are going to get any enjoyment out of these unless you stop trying to pretend it's "real". It's never going to seem that way to you. If you are going to be able to enjoy it you'll have to enjoy if for what it is.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
You get different things from both. I don't think it's really fair to compare one to the other.
Your reasoning is kind of circular? If not all the current drivers will compete then surely they have to fill the grid with others? If all the current drivers did want to compete then there would be no "randoms".TheGiantHogweed wrote:https://www.youtube.com/watch?time_cont ... e=emb_logomikeyg123 wrote:It's fundamentally a pick up and play game for consoles. IndyCar are using iRacing which is a proper sim that would usually be played on a high powered PC.TheGiantHogweed wrote:You are right that I don't enjoy these things. But virtual IndyCar does look far more realistic than this which i sent a link to in my post further up. I know games have their limits somewhere, it just surprises me that the official F1 game isn't somewhat more advanced than it is given others out there are.mikeyg123 wrote:Honestly, I don't think you are going to get any enjoyment out of these unless you stop trying to pretend it's "real". It's never going to seem that way to you. If you are going to be able to enjoy it you'll have to enjoy if for what it is.TheGiantHogweed wrote:https://www.youtube.com/watch?v=1eMbW3WMSFY
I just watched a few highlights and after the first 45 seconds, I gave up. Seeing the cars crash and take no damage then turn into ghosts just looks ridiculous for what is intended to be a virtual version of the race. It could be far more realistic.
There are quite a few other things I could comment on that look like they could easily be improved to make it seem more realistic. The marshals behind the barrier have no reaction whatsoever to the crashes as they happen. They just stand there like robots which i guess they are.
Given if is the official F1 game, I really am surprised how bad it looks. There are so many more effects that will be possible that don't seem to be used yet.
You get different things from both. I don't think it's really fair to compare one to the other.
Well another article published today on race fans had the video with the editor discussing things about them both. I can understand that f1 doesn't require as powerful PC's, but still, some of the decisions such as no damage seem very odd to me. And as the video says, it may also put some people off that they are using a mix of F1 drivers and rather random ones too. And I think I can see why a great deal of the F1 drivers won't want to play this. It could well be similar thoughts to what I have in that it it feels sort of irrelevant for them to do as it isn't like proper racing and they have better things to train with.
But yea, i clearly have a different view on this to most. But it is a fact that it seems most F1 drivers don't seem to be interested.
Well, this video also did say that it was better then the previous week yes. But he also says at 3:02 pretty much what you go against my reasoning for. I don't mean that it must be this way, but i don't think it quite works out. Having a mix of the real F1 drivers and a load of random people. He was basically saying it would likely be better going for one or the other and it would likely have an increased number of viewers if things went that way. I guess you won't agree with his view then either as that is similar to the way I see it.mikeyg123 wrote:
Your reasoning is kind of circular? If not all the current drivers will compete then surely they have to fill the grid with others? If all the current drivers did want to compete then there would be no "randoms".
Last week was much, much better than the previous effort. The drivers that did do it seemed to enjoy it. Hopefully it will get better again next time but to tell you the truth I don't think you should bother with it. You will never enjoy this. And that's fine, people are different and not everyone likes the same things.
I don't really understand what you're saying?TheGiantHogweed wrote:Well, this video also did say that it was better then the previous week yes. But he also says at 3:02 pretty much what you go against my reasoning for. I don't mean that it must be this way, but i don't think it quite works out. Having a mix of the real F1 drivers and a load of random people. He was basically saying it would likely be better going for one or the other and it would likely have an increased number of viewers if things went that way. I guess you won't agree with his view then either as that is similar to the way I see it.mikeyg123 wrote:
Your reasoning is kind of circular? If not all the current drivers will compete then surely they have to fill the grid with others? If all the current drivers did want to compete then there would be no "randoms".
Last week was much, much better than the previous effort. The drivers that did do it seemed to enjoy it. Hopefully it will get better again next time but to tell you the truth I don't think you should bother with it. You will never enjoy this. And that's fine, people are different and not everyone likes the same things.
I feel this is one reason why verstappen won't want to race as he is so used to it and he will likely just be so much better than the majority of people.